A therapy game based on the Cognitive Behavioral Theory, designed to support therapy processes with children, adolescents and families in individual, dyadic or group sessions.
1 Game Board
1 Emotion/Sensation board
30 Task cards
49 Event cards
35 Negative Thought Cards
35 Coping Thought cards
42 Emotion cards
25 Physical Sensation cards
35 Behavior cards
24 Rethink cards
Thinking Traps strip
Erasable Marker
6 Emos
60 tokens
Hourglass
Dice
Insytuctions